Results-driven software developer with expertise in C++ and C#. Experienced in optimising and maintaining complex systems, contributing to performance-critical projects in gaming. Open to applying technical skills to embedded systems, robotics, mobile development, and other innovative fields.
2024 - 2025
Cooling Fan Testing Device
2021 - 2023
Unannounced IP
Kingpin Underworld2020 - 2021
2019, 2020
Programming Workshop II
Computer Graphics and Visualizations
2018
2017
2014 - 2019
Completed coursework in Game Development and Computer Science at the University of Ontario Institute of Technology (now Ontario Tech University). Areas of study included computer architecture, compilers, computer networks, software quality assurance, massively parallel programming, computer graphics, web and mobile application development, and game-related technologies.